Originally I had planned to make it so that each line on the map took 3 months, however looking through the Diaspora rules I decided to use the Time Track that was presented on page 10 of the book.
The time track runs something like this:
- Instant
- A few seconds
- Half a minute
- A minute
- 3 minutes
- 15 minutes
- 30 minutes
- An hour
- 3 hours
- 12 hours
- A day/24 hours
- 3 days
- A week
- 3 weeks
- A month
- 3 months
- 4 months
- 6 months
- A year
- 3 years
- 10 years
- 50 years
- +each step beyond this adds 50 years
The first thing that I wished to resolve was that several of the measures listed were slightly nebulous so I defined them further (changing 'a lifetime' for '50 years' for instance); I decided that the for a distance of a single line on the map the normal time taken would be 3 months, each additional line traveled would add one step on the time track (so a journey of 3 lines would take 6 months by default).
This time period can be modified by the ship's navigator making a Fair Will roll on 4DF with each degree of success or failure adding or subtracting from the timescale as appropriate.
So if our ship was making a non-stop journey from Sycorax to the Undred Undred Teef (a journey of three lines on the map) then the standard distance would be 6 months; our Navigator York Benetec has a great (+4) Will score meaning that he already has 2 degrees of success before rolling the dice, lowering the time taken to 3 months before making the roll.
If York rolled +4 then this would give him a total of 6 degrees of success and lower the time taken to 3 days; however if he rolled a -4 this would give him a total of 2 degrees of failure, raising the time taken back to 6 months.
If York rolled +4 then this would give him a total of 6 degrees of success and lower the time taken to 3 days; however if he rolled a -4 this would give him a total of 2 degrees of failure, raising the time taken back to 6 months.
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